Catrina´s Plight is a PC 3D roguelike procedural generated dungeon crawler. Where player play as "Pedro" and have to help "Catrina" defeat "El Mariachi".
One of my main tasks for this project was to create the procedural generator algorithm for the levels. The other main task was working on the interaction between Pedro's primary weapon, secondary weapon and his clothes. That change a lot during the course of the game. Also I code all the UI on the game.