An Arkanoid (Break Out) clone created as a showcase to my students in Game
Programming & Design. My students will create their own Arkanoid clone for their third game project of the year.
The primary things I learned in the creation of this game include:
- Basic physics manipulation
- Purpose for and creation of Sprite Sheets
Things I added:
- More robust artwork (not created by me)
- Use and modification of Polygon Colliders
- Particle System
v4 Lives counter / system added: 3 lives per level (not cumulative.)
v3 Particle system hooked-up
v2 Fixed issues with some of the sprites and the collider on the boat.
v1 Initial Release