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Casters Combat
Updated a year ago
Game
In development
Available on
93
0
Platform(s)
Windows
Currently a local multi-player First Person Spellcasting game, where you collect more spells as the match progresses.
The initial goal behind it a challenge to improve skill with Unity game engine. Within two months my partner and I, with contract assistance for art assets, built an up to 4 player experience that attempted to bring back local 4 player four player game play back in a slightly different experience.
We have a base build from an event in St. Louis, MO called Pixel Pop. It is very buggy, due to it being a first attempt at solo coding a full project.

Nick Stone
Developer - Designer
2
Game Languages
English
Supported Platforms
Windows
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