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Captains Cabin
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A game ready scene of a Captains cabin aboard a 17th Century Royal Naval Ship.
This scene was created to continue to push my modelling and lighting skill. I wanted to set the scene at night to allow me to experiment and work with lower intensity lights and allow me to guide the viewers eye with light more easily. It was also a great opportunity for me to try out working with particles such as the dust in the scene and the candle light particles. All models are optimised to run in engine and use a High-Low Poly workflow.
Nathaniel Ayling
3D Environment Artist - Artist
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