Notifications
Cacophony
Updated 8 months ago
Game
Released
95
0
Platform(s)
Oculus Rift; Windows
A virtual reality exploration on the impact that individual voices have on society, the complexity of freedom of speech and the perversion of truth that results from living within a bubble of information.
The player finds himself surrounded by numerous heads, zipped shut, that stare at him/her waiting to be heard. As the player refuses to let them speak, the construct that lays in the background collapses, while if he/she opens the zippers the heads start shouting and each voice affects the construct by either reconstructing it or furthering its collapse. Although some voices form harmonies with each other, letting only the resonant ones speak doesn't necessarily result in balancing the construct. Additionally as most heads tend to change their "opinions", harmony is constantly being overturned and so is the state of the construct itself.
Created for the ART GAMES Game Jam in Athens, Greece.

Art Direction/Modeling: Christina Chrysanthopoulou Programming: Vasileios Karavasilis Music/Sound Design: Anthony Theodorelos
eNVy softworks
11
Supported Platforms
Oculus Rift; Windows
Comments