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Building on last year's achievement
Published 6 months ago
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“The highest reward for man’s toil is not what he gets for it, but what he becomes by it.” – John Ruskin
Oculus Launch Pad, in 2nd year, is an immersive program designed to support promising VR content creators so they can take their projects to the next level of development for eventual distribution. Their focus is to promote diversity in VR content with funding and mentorship during this process, especially what I need to know, the tools and the expertise I need to attract in a development team.
Through this challenge, especially with a budget of $0.00, I grew a whole bunch, mentally, physically and spiritually. But the 2 most valuable achievements i made were: 1 - completing what I needed to do on schedule and 2 - meeting like-minded VR developers and enthusiasts like me; and creating a supportive VR eco-system
Oculus Launch Pad, in 2nd year, is an immersive program designed to support promising VR content creators so they can take their projects to the next level of development for eventual distribution. Their focus is to promote diversity in VR content with funding and mentor ship
Artist / Creative Director - Angelique E Anderson (co-founder of Lique Story Studio, Inc.) Much thanks to the Oculus Launch Pad staff of supporters/ advisors and to my team: Story by Bruce Scofield, Will Wurtzebach - Technical Director/Advisor, and Music by Steve Sandberg

Angelique E. Anderson
VR Artist/ 3DModeler/ Texturer/ Creative - Producer
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