I was involved in this project for 10 months along 5 other members. I was in charge of making a video based on 3d renderings, done in 1080p @30 fps. I was lucky to be involved in almost every part of the project, such as:
Look and feel.
Modeling, Retopology and Uvs.
Texturing and node shading.
A Scripting tool for quick modeling based on CAD curves.
Rigging and animation of the car.
Simulation of fire and fountains.
Distributed Rendering pipeline.
Post production in Nuke.