the link below is to our Discord Hub for our Asset Store Creation Discord.
Basic character controller
Items that can be used, dropped and picked up
Features [Currently Already Complete]
Basic inventory system - all the basics [able to build a house]
Weapon basics - all the necessities done.
Build system - circle based build solution
Networking - photon based
Features in the works
V0.4 Richard update
- Dropped/droppable and pickup-able items (with Rigidbodies)
- Fully Prepared Character controller
- Animated Controller
V0.3 Avocado update
Volumetric Based Grenades added.
Fixed Player Textures.
Expanded Demo Scene.
V0.2 Zeta update
Added new animations for weapon.
Added new player controlled.
Added kickback & bullet shell droppings
Started work on demo Scenes.
V0.1 Cronos update
Implemented inventory base, ready for in-game items and hotbar support
The build system was started, although only foundations for now (expect walls, floors, windows and all that jazz soon)
Added a weapon, the M4A1
Added UI for selecting build items, and for the inventory
Synced building and shooting over the network
Created Project Directory
to finish of thx to all of our developers members buildings and testers that have have been with us on this mission with us to create a asset that becomes a living foundation for games to come.