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Bootcamp
Published 18 days ago
Game
Released
Available on
6
0
Platform(s)
Mac; Windows; Android; iOS; Unity Web Player
Unity Bootcamp was the official Unity 3.0 technical demo developed for Unity Technologies at Aquiris Game Studio in 2010. The main goal was to show the new features of the Unity 3.0 version, such as the Beast Lightmapping, Occlusion Culling, Deffered Rendering and more. The project source was released with the Unity 3.0 installer.

ATTRIBUTIONS

On this project my main attribution was to port the finished game into a mobile platform, originally designed to run on high-end desktops. The main challenge was to adjust textures, sounds and lightmaps to run smoothly on tablets.
  • Port game to iOS devices.
  • Convert character control.
  • Optimise assets.
  • Handle Xcode exports and provisioning profiles.

Otto Oliveira
Senior Game Programmer - Programmer
10
Supported Platforms
Mac; Windows; Android; iOS; Unity Web Player
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