Some supporting artwork I completed last year as part of a pitch for a new Bomberman game.
The brief was to recreate the iconic character in a clean, highly polished 3D style and create key character renders of Bomberman in various poses and colour schemes. I was also asked to create blueprint style levels in which to set up dioramas that demonstrated the various gameplay types and chaotic fun the designers were aiming for. A tilt shift effect was added to make everything appear more 'toy' like.
The models were created, posed and rendered in 3Ds Max and VRay with additional colour correction, depth of field and tilt shift added in photoshop.
This was a really quick and fun project to be a part of!