Puddygum's first project prototype, which lasted from February 25th to July 4th 2017.
Gathering 3D prototype asstes
Music and SFX
This project was intended to last only up to 3 months, but scope creep got the best of us and we spent way too long on so little. When we realized this, we decided to shelf the project and start fresh with something else, focusing on our project and time management.
We've learned a lot from this experience and we recognize that failure is a very necessary part of learning.