Updated 2 years ago
Windows; Mac; Linux
Student Project at SAE Institute Stuttgart
Earth is devastated, resources expired, hope gone... The only chance for humanity is to find a new habitable planet, with lots and lots of precious resources... If it only wasn't for those filthy aliens...
BioCracy was a project at SAE Institute Stuttgart by games courses 914. It was developed in Unity3D from June 2015 to September 2015.
BioCracy is a scifi coop-multiplayer topdown-shooter. You and up to 3 of your friends can try to civilize an alien planet far far away with your super-duper-hyper-scifi weapons. You can combine your attacks to devastating effects – either full-damage, stun or heal, and either a push or pull effect. But don't rest on your weapon's strenghts since the indigenous inhabitants of this planet are not only versatile but also PLENTYFUL!
Contact me if you want access to the build of the game.
Team: Camilo Weinmann - Art Cem Ates - Audio Elias Steurer - Programming Fabian Beck - Programming Ilias Lazaridis - Audio Johnathan Thiele - Programming Marian Günthner - Programming Mohamed Sulaiman Karim - Art Patrick Mours - Programming Shuo Zhang - Art Zhuo Xing Liao - Art
Marian G.
- Programmer
Game Languages
English; English, British
Supported Platforms
Windows; Mac; Linux