Created a battle tank game based on Unreal Engine learning course by Ben Tristem.
Game includes the following features / components at the moment:
Gamepad and keyboard controls for moving the tank and rotating the turret
Aiming and aiming UI state changes based on if projectile is being loaded, player is out of ammo or current target is not an enemy
Health management and health bars
Simple enemy AI with pathfinding, player follow and shooting
Separate AI component that can be reused in turrets
Additionally used free assets provided by Epic Games to create much better level design than what was in the course. Imported different assets and rescaled some of the textures to more suitable size in order to maintain proper performance.
Projects Github can be found here: https://github.com/Disfiggy/BattleTankUnreal