Physically based wet and dry wooden barrels, hazmat barrels, and crates with high and low poly versions to enable use on any target platform. All models have a clean prefab setup with colliders, and materials with high resolution textures. As of version 1.7, we are introducing a breaking/decimation system for in-game destruction fun.
There are already 3 demo scenes for reference, and we are working on more.
Available on the Asset Store here: