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Banana Dash
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This game features joystick interaction, particle effects when losing and gaining bananas, blend-shape driven animation implementation, sound implementation, level-building, randomized NPC interactions, and real-time score feedback shown by a bottom right bar, and also the amount of bananas visible in the truck, all scripted by myself. Banana Dash also features an arcade mode which cycles through various cameras, plays through without user interaction, and alternates between instruction panels.
Ivan Spalla
TD and Render Wrangler
4
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