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Audio Reactive Objects
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A short experience where a scripted voice assistant (a talking rock) instructs the user how to interact with Audio Reactive Objects that play sound effects to compose their own beats. In addition to playing music, the objects react by changing in color and scale based on the audio played.
Justin Chin
Unity Developer - Programmer
17
Comments
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Grimesy
2 months ago
GrimesyHi, I'm Olivia. I'm doing school project this audio interactive effect is highly relevant to my testing project, https://connect.unity.com/u/5827a8cf32b3060024ffe8a3 How did you do this? I'm looking for collaborating with Unity dev, my platform is Unity, HTV Vive(or Window Mixed reality). Will you mind teaching me how to do this? I'd like to make it a little paid favour.
Let's talk more, my email: olivia.chou@network.rca.ac.uk
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G
Grimesy
2 months ago
Hi, I'm Olivia. I'm doing school project this audio interactive effect is highly relevant to my testing project, https://connect.unity.com/u/5827a8cf32b3060024ffe8a3 How did you do this? I'm looking for collaborating with Unity dev, my platform is Unity, HTV Vive(or Window Mixed reality). Will you mind teaching me how to do this? I'd like to make it a little paid favour.
0