This is an old interior lighting project to try out new SSRR for Unity + Unity 5.4 beta (which is now with Enlighten 3.03 (most probably.))
Also, there are some UV issues + artifacts because of my laziness. Sorry about that.
Most of the shaders are Unity's standard shader and others are created using Shader Forge.
Post effects are:
# Amplify Colors
# SSAO Pro
# Ultimate Bloom
# Tonemapping (Unity standard package. Beta)
# SSRR (Unity standard package. Beta)