Currently, I am working on a new project based on a 3rd person prototype. To achieve this first testing, I have been working with the 2018.1 beta version and I primarily worked on lighting. I am totally glad about the first results.
The idea was to get the best possible performance at runtime by using some Reflection Probe Volumes and one Post-Process volume.
Finally, In order to get a dynamic scattering effect, I used some assets from SpeedTree. Here we have the first results:
See you soon!
Assets from the 'Asset Store' used for this testing: