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Ammonite Fossils - Photogrammetry Scans
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Ammonite Fossils created with Photogrammetry. The high poly mesh is for conservation and the low poly with its texture for a museum app. I used Reality Capture to align the images and then I removed all non-fossil parts in the mesh with Zbrush. The base texture was done in Reality Capture and then it was retouched in Substance Painter.
Pablo J. de Andrés
3D Environment Artist - Artist
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