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Taste of Power
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Taste of Power is a RTS game about the world of alternative medieval.
The game combines the mechanics of StarCraft and Total War: the player needs to gather resources, develop cities and build new settlements, learn technology and fight in real time.
A distinctive feature of the game is a variety of game mechanics. The game features many types of troops, and each of them has its own peculiarities:
The warriors of Europe can form the construction of the “Phalanx”, build a wall of stakes, invoke the Crusaders, and have gunpowder artillery. European support troops can build fortifications, monks can raise the morale of the troops, and spies can revolt in enemy cities.
Chinese troops can create smoke screens to protect against enemy arrows, provoke support for Mongolian horsemen and have early rocket artillery. Chinese support troops can set up medical tents, traps and poison grenades.
The economy of the game is similar to a town-planning simulator in scale: the houses are built around the administrative center, the workers who collect resources, process them and carry finished goods to the warehouse, come out of them. In this case a player needs just a few clicks to manage cities.
In addition to this, you can learn a lot of technologies in the game, trade and loot caravans.
All this turns the mechanics of the game into a smart action: in order to win, you need to be able to make quick decisions and rearrange in accordance to the enemy’s actions.
Discover a new word in real-time strategies and feel the Taste of Power.

Alex Nikolenko
Taste of Power - Owner
1
Comments
Alex Nikolenko
a year ago
Taste of Power - Owner
Thanks a lot!
0
Game Designer - Designer
Great job!
1
D
Dmitry
a year ago
Nice work!
0