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Amber Waves Of Pain
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Amber waves of pain is an action strategy game where two players each take control of an army and try to destroy the opposing one. Soldier behaviour is driven by a combination of user input and various flocking behaviours. Squads have 3 formations... Defense : soldiers bunch together facing outward. Energy regenerates faster in this state, and you are less likely to take casualties. Marching : soldiers move around at a moderate pace and generate energy at a normal rate. This formation is good for getting into position, but you are the most vulnerable in this state Charging : this is intended for offense and inflicting maximum capacity, but it consumes energy quickly and cannot be sustained. After a charge you are vulnerable and cannot change states for 2 seconds. Every 10 seconds you can summon reinforcements.
Matthew Holtzem
Unity Programmer
3
Contributors
Jared Dinsbach
Senior Software Engineer - Programmer
Programming, gameplay design, level design
Comments
Matthew Holtzem
2 years ago
Unity Programmer
0
Nikita Melikhov
2 years ago
Motion Designer - Artist
It looks cool, nice one!
0