Amber waves of pain is an action strategy game where two players each take control of an army and try to destroy the opposing one.
Soldier behaviour is driven by a combination of user input and various flocking behaviours. Squads have 3 formations...
Defense : soldiers bunch together facing outward. Energy regenerates faster in this state, and you are less likely to take casualties.
Marching : soldiers move around at a moderate pace and generate energy at a normal rate. This formation is good for getting into position, but you are the most vulnerable in this state
Charging : this is intended for offense and inflicting maximum capacity, but it consumes energy quickly and cannot be sustained. After a charge you are vulnerable and cannot change states for 2 seconds.
Every 10 seconds you can summon reinforcements.