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Alleyway Scene
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This project was an assignment that I completed at Full Sail University. My task was to create an entire scene from scratch while referencing a provided photo. During one week, I was responsible for the following tasks:
  • Create a rough prototype of the scene.
  • Create models with Maya.
  • Create UV maps for each model with Maya.
  • Create diffuse textures with Gimp.
Please note that I've better learned about UV mapping and using PBR textures since this project was created.
Read more about this project at my portfolio website: https://asgamedev.wordpress.com/portfolio/alleyway-scene/
Alexander Shepherd
Game Designer - Programmer
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