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Aftermath Mobile MP Map
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Mobile optimised multiplayer map made for Bullet Force
iOS: http://tiny.cc/g6zb4y
Android: http://tiny.cc/u6zb4y
My responsibility was the map creation, integration and layout. I've got great support in terms of design from the Bullet Force team.
Our aim was to create a very big and environment-reliant mulitplayer map for Bullet Force, introducing an increased player number per map.

The map was mady by using the "quadrant texuring" technique, mixed with conventional texture atlasing.
To optimise performance, the map is only using 2 shader types.
Diffuse + Vertex Colour
Diffuse + Vertex Colour + Alpha

Ogi
Freelance 3D / UI - Artist
2
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