A live interactive experience created for Cartoon Network UK that toured the United Kingdom and Europe in 2016. Participants battle alongside and even become Adventure Time stars Finn, Jake, Princess Bubblegum and Marceline to save the Candy Kingdom.
Portfolio site: http://glitchbeam.com/adventure-time-an-ooo-experience/
Project site: http://oooexperience.co.uk/
I was hired as the software developer and was tasked with creating a 6 player interactive experience using Kinect body tracking. Experience consisted of 8 playable scenes. First four were exploratory scenes using a combination of hand tracking and audio input for interactions. Scenes 5-7 were battle scenes that used a combination of hand tracking and Kinect avatars. Final scene was a dance party that used a combination of Kinect avatars and audio input.
Technologies used: C#, Unity3D, Kinect v2, Audio Input