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Advanced Rigidbody FirstPerson Controller
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Advanced Rigidbody FirstPerson Controller - ARFC for short - ARFC as the name suggests is a character controller using a rigidbody for collision detection and movement calculation, giving off realistic movement and gravity.
the asset is a full FirstPerson Controller including ability to look around, move, change state (sprint, crouch, prone), leaning, jumping, headbobing and many more features.
including many properties, options, constraints to customize this asset to your liking to fit your specific project.

Moe Baker
Developer - Programmer
5
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