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Activision Decathlon
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This project was the remake of the old Atari success to mobile devices. Worked as a Senior Gameplay Programmer and Senior Network Programmer in the revamp of Activision's Decathlon for mobile platforms using Marmalade Game Engine and Photon Engine in C++ All the Decathlon multiplayer events worked synchronously between all the mobile OS (iOS, Android & Blackberry) Skills aquired & Techonologies used: - Marmalade Engine in C++ - Photon Engine in C++ - Mobile (iOS, Android & Blackberry)

Miguel Tomas
Unity Game Developer - Programmer
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