StudyVR is a learning tool for grade school kids to connect with their learning concepts with the HTC Vive, using kinesthetic hands-on interaction to engage them on a deeper level and bring science to life. The user starts out in the hub where they see books around them. If they lift the books up and put their heads inside the portal in the book, they will enter that world. The application took advantage of the haptics included in the HTC Vive controllers to accurately simulate pressure by moving the controllers closer together or farther apart. I created this application with a group of students from Drexel University for the Reality Virtually hackathon at MIT and we won first place for Best Human Well Being app.