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Anomaly
Published 10 months ago
Game
Released
Platform(s)
Windows; Mac; WebGL
A heavily procedurally generated experimental mood piece.
There is nothing wrong with curiosity. It drives exploration and human ingenuity across the dimensional mirror.
This game features procedurally generated environments, multiple universe/biomes, procedurally generated NPCs and player characters, a custom sprite animation system, and elusive Anomalies, characters that exist out of time and space that you can find in certain worlds. Made in 48 hours for Global Game Jam 2018.

Emerson Smith
Indie Game Developer - Designer
5
Contributors
Emerson Smith
Interactive Developer - Programmer
Game Languages
English
Supported Platforms
Windows; Mac; WebGL
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