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This was a Unity3D multi-player six-degrees of freedom, shooter demo I was working on in 2016. Inspired by Forsaken and Descent. It used Photon for multiplayer, Cubiquity voxel for the (fully destructible combat environment) It was fun to develop, perhaps I'll come back to this project someday, but working on something else at the mo... ;)

Jon Hilliard
Unity3D Developer - Programmer
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