Hi this is my first entry. I'm french 2d artist co founder of BlackMuffin Studio. I'm trying in this contest to work for my first time on complet 3d scene. I will take time in a few day to post colorboard and others things.
For now i just make some 3d rough. For environment i want have my own assets and texturing. It will be long and hard, but i think it's a good training.
Hi First render test of the night.
Hi After a few Day. I Finish 3D Asset, UV, and Integration in Unity. When i'm working i ofen start to design concept in Photoshop. But sometime like this project, i start on 3ds max to have a 3D base. Which avoids to pass many time on draw. And focus on overpaint/ colorboard.
I'm starting to search pipeline and render asset. I work on photoshop and substance painter. I'm trying to have "painting texture" render. I want to have other things like generic texture, put " 2D touch".
This week i will take time to devellop context of this little story.
I'm starting to work lighting and post processing in unity whithout texture for now.
I'm so sorry, but i have no time to finalise this project......... I post a video anyway!