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U2_M4
Published a year ago
Game
In development
PID_00236760
" [...] To do this, we first create an empty GameObject and place it where we want the rotation pivot to be (see the axes in the following figure). Then we must match it to the character, and relate the elements of our character that we want to rotate to this new GameObject, which we have renamed "Pivot".[...]"
Here is the project:
https://drive.google.com/open?id=1oKgYYLA142WmxohFDpBdbxTUh_fk2uhQ

xrierabo
5
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