The year is 2070. The Earth has become unstable and can no longer provide for all our needs.
Development Platform : Unity.
Genre : FPS/TP/Adventure
Introduction : A largely open world game comprising of modern and futuristic environments set on Earth and Interplanetary worlds.
Status : Under Development. The game is based on a long standing concept and design document.
Game Play : Emphasis is on story, quality AI, game play and dynamics.
Brief Story Overview : The year is 2070. The Earth has become unstable and can no longer provide for all our needs. Twenty years ago the World Council ordered that another planet be found that could sustain our population. Father had been assigned as Commander of the survey mission, which would take him away for a very long time. I was six years old. I remember waving goodbye the day he left. I never saw him again.
Current Progress : Sept 2017 : A large number of levels created. Levels are zoned and each level contains a number of progressive, varied environments/missions. Although development is heavy there is no scheduled date for a release, being a large, complex game which is being updated and extended to improve the player experience and push the limits of what is possible as opportunities arise.
Current Levels - Zones : West1 Tube Station, Store Room, West2 Tube Station, New Underground Station, City Heights1, The Barracks, City Heights2, The River, Sewers, Railroad Sidings, Old Town, Railroad Part1, Railroad Part2, Military Missile Base, The Siloh, Battleground, Industrial. Dark City1, Dark City2, The Hangar, Outlands.
Further information, details and in game screen shots will be published here ongoing.