Badiya a third person infinite procedural survival game set in the desert environment (think Lawrence of Arabia)
Although the desert is vast, players have the opportunity of discover outposts, villages, camps, and ancient ruins, and will have to deal with the wild-life and local populations of the area. Players must scavenge for tools and weapons, and must hunt for food to survive.
Architecting and Implementing a component based entity system for modelling NPCs.
Architecting and Implementing a hybrid decision making framework for modelling agent behaviour of various types.
Architecting and implementing an Ambient AI system for simulating ambient AI behaviour.
Integrating and Extending core AI systems for perception, path-finding and locomotion.