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Dubwars
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Did a few backgrounds and enemy boss models.
Emily
3D/2D Artist - Artist
4
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Steam
Comments
Emily
8 months ago
3D/2D Artist - Artist
shooting is already timed to music. its more of an avoid the enemy and learn the beats of the song so you know when the song attacks rather than the player initiating attack.
0
Frederic SERAPHINE
9 months ago
Ph.D. Candidate - Other
Is the melody generated according to the shooting rythm of the player? Or only the montage gives this illusion?
0