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Breach
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This is a game that was made during the Prometheus GameJam which took place on July 7th-9th in the town of Lavrio, in which the theme was "Prometheus". I created the music and sound effects, with slightly more focus on the sound effects. Most of the sounds were based on material I recorded during the jam, with a telephone pickup coil. I tried to approach a total electronic-electric soundscape, to bring out the sci-fi environment but with a certain character.
You may find the game (download) along with the instruction in the following link: https://halisavakis.itch.io/breach
Theo O'Neill Linakis
Sound Designer - Other
3
Comments
Ethan Graham Cannoy
10 months ago
Developer of Everything Tech - Programmer
Wow.
0