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SIMON
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Taking advantage of a multicolored glass wall located in the collaborative space “SinergiaTech”, Simon is an augmented game where users collaborate and compete between each other to get to the highest number of sequences played. We´ve created a Unity3D mobile app for tablets that the players use to play the game by touching the colored buttons, and it connects to a server made using OpenFrameworks, which generates the sequences to be played and lights up the different colors of the glass wall to demonstrate the sequence and user input.
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