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Godlike
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This project was developed by 5 students using Unity 3.5. In Godlike, one starts out as a simple tribesman. By convincing other players in multiplayer interaction, players need to become a new god. This god and his followers now need to defend their faith and destroy all who reject their teachings!
With 2 developers, we made a realtime multiplayer game using UDP connections. Using our custom designed protocol players were able to engage in combat and elect gods. As a god a new set of gameplay features were made available to the player. Like throwing lightning bolts or cursing opponents.
Maarten Bicknese
Full-stack developer - Programmer
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