This is an exploration and environment puzzle based platformer that we made in our Game Development class at the University of Washington - Bothell.
The intent of this game was to create a relaxing, explorative experience, ala Journey, that attempts to capture the joy of reviving desolate lands. It's inspired by the end of Wall-E in that sense.
The goal is to wander the area and grow plants in order to restore life to the various regions. Currently, aside from a tutorial region, there are 4 small regions to test out the various mechanics of the game. The player has the ability to create wind tunnels, and can splash out water in order to fully grow plants.
Sound Effects from FreeSound.org:
Digging sound (earth platform) - prozaciswack
Planting sound - Hodomostvarujemritam
Wind sound - jimmygu3
Splash sound - angeliqueperdikes