Notifications
Bricked
Showcase
81
0
A version of the classic Atari game
-A fully 3-D game, bounded to the X and Y axes for a 2-dimensional effect -Game physics using gravity, friction, and velocity changes -Richochet and event triggers on game object collisions -Direction given to ball on impact with paddle proportional to its collision point distance from the paddle's center -GUI life and score counter -Multiple levels, with names and sort order defined in the editor and loaded in code -Bricks have varying hit points and behavior--some can only be destroyed from the top -In-game music and randomized sounds on collisions -Falling powerups that only collide with paddle once spawned
Nick Steuver
Developer - Programmer
3
Comments