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Developed a strategy survival game using Unity (c#) for the HTC Vive platform. The objective of the game is to survive from the monster outside the room. The way you do this is by sacrificing other people in the facility by opening the door to their room. You can see real video feed (CCTV footage) in the TV's in front of you and you can also track the position and movement of the monster on the map in front of you.
Sharan Shodhan
Software / Gameplay Programmer
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