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Blocx
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Blocx is my voxel engine project. I always wanted to develop my own voxel type engine and here it is. I built the voxel engine on top of Unity. It is highly optimized and you are still able to use most Unity features, like shaders, materials, physics, etc. It is WIP but I want to convert it into a full game. It was completely developed by myself.
Marco Schultz
Programmer,Developer,Producer - Programmer
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