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3D LIQUID PHYSICS FOR MOBILE
Updated 11 days ago
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3D LIQUID PHYSICS FOR MOBILE DEVICES
For one of our games in the past we discovered that there was no way to have good 3D liquid physics in game for mobile devices. So we decided to develop it:

Due to limited mobile capabilities (weak CPU and GPU), our implementation is based on simulation with a pre-baking on more powerful computing devices (PC). With this technique, we can only visualize the flow according to previously prepared data instead of calculating it realtime. FPS is perfect.

GigaNeo
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