I'm interested in finding out some sort of new digital products for new Unity5 Environment 3D Developers and 2D as well, my issue is the following and I would like you to assist me along the way to my solution.
If a 3D Game project for Windows/Mac/iOS/Android/VR can be simple & complex simultaneously and no matter the platform is created for, the possibility of earning money for a simpler project rather the a complex one exists, then logically a "Structure Plan" (Digital Product) would be useful, correct ?
Well my problem is the following one, if creating a complex 3D Game project is a choice and a 2D Game "Structure Plan" is a benefit for a new software developer like a 3D Modeler, why not create a product for that is universal and unique ?
I'm new to Unity5 and software as well but I'm a autodidact and creating my essential image pretty fast, it would be nice to have a follow throw for beginners but there are only tutorials to follow and learn from for the moment I didn't manage to find a more practical solution for my characteristic issue solving way of thinking, no matter what I decided for myself that I will learn to code because it improves my life decisions in general, witch is great !
I would like to hear your opinions and advices regarding the way that a Software Developer manages to earn a income for his work in these very endless internet, there are a lot of talented people in these marketplace like yourself and I'm wandering what is the final decisive factor that makes a difference between a new Web Developer and a professional one ? From what I can understand so far, I realized that money is less important then the creation itself because you have a sort of control over certain negotiations, that makes you a trader, correct ? Well if traders sell, why do buyers buy ? I'm asking not from a parental position, more from a external view point because that's just the way I see things until these moment, after all you gain trust hard and if you lose it, it never comes back, right ?
Anyway, I understand that people in general want to find out new things but don't know how and just follow the path line until they reach a conclusion, a strategy game like chess will definitely sell even if it is a practical game around the world, for example a chess game with different types of kings & queens, modern or old, not just normal, because it's considered attractive. Now I know that you will not sell a new chess game in millions of copies but I think you could sell it to a few clients, practically I'm saying that a circle iOS App could get that message across if you have time to create one, personally I'm focusing all my attention on understanding what a Broker is for myself I decided to follow my interest for a % of a product like a "Structure Plan" for 2D Games with a basic script applied for object evolution, my question is the following, would you buy such a "Structure Plan" for your first 2D-3D Project with Unity5 ?