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2D Model Animation System
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This is a custom 2D animation system I am developing in Unity for use in a game project.
The system allows multiple tile layers to be animated independently from an atlas sprite. I have developed a custom SpriteRenderer that is a workaround to the built-in sprite system and allows atlases to be animated without having to create and manage potentially hundreds of tiles from each sprite.
All art and code is my own work.

Neotms
Mr - Programmer
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