Experimenting with some extra depth in my comics for my new upcoming game Liquid Sunshine.
Currently I'm quite happy with the results. Hope you guys like it!
If anybody would be interested in a article/tutorial on how I approached this, I would be happy to make one.
The "2.5D" comic is a mixture of parallax effect, custom tessellation shader and camera masking.
For now you can control the pov with the joystick, but it should be straight forward to use the accelerometer if you want to use this on your mobile.