I wrote the painterly render pipeline for this narrative game created as a collaboration between Aardman Animation and DigixArt and published by Bandai Namco. All the images you see are from inside the game. The pipeline I wrote take the 3D models in the scene and paints on top of them with brush strokes to give it the final painterly look. Artists can control the effect with settings on a global, per material and per texel level.
Released on the centennial for the armistice that ended WW1 the game is now available for PlayStation 4, XBox One, and PC.