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Push all the enemies off the platform. The powerup gives you extra strength, but enemies can pick them up too! Enhancements/changes: - Music and sound effects! - The camera remains static - The enemies spawn one after another instead of all at once - The enemies can pick up the powerups - Powerups appear every six seconds (you'll need them!) - Cute flying bat/eye character for the player.
Push all the enemies off the platform. The powerup gives you extra strength, but enemies can pick them up too! Enhancements/changes: - Music and sound effects! - The camera remains static - The enemies spawn one after another instead of all at once - The enemies can pick up the powerups - Powerups appear every six seconds (you'll need them!) - Cute flying bat/eye character for the player.
Made with
Unity
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grinning
3 Reactions
4 comments
NB
grinning
Nicolas Barone
17 days
this is awesome very challenging but a much better gameplay dynamic where did you get the model?
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this is awesome very challenging but a much better gameplay dynamic where did you get the model?
Reply
AF
grinning
Adam Farooq
17 days
This is really great! I really dig the animation too :) I also dig the retro game fonts! Nice work on the UI too! Tracking the powerups and enemy's along with a restart and levels! Super cool!
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This is really great! I really dig the animation too :) I also dig the retro game fonts! Nice work on the UI too! Tracking the powerups and enemy's along with a restart and levels! Super cool!
Reply
Lucas Moten
18 days
This is really cute. I like the player character. Controls took me a few seconds to realize how turning worked due to choice to make camera static, but it does offer the user faster turnaround so that's cool. Also like the summary screen at game over for stats.
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This is really cute. I like the player character. Controls took me a few seconds to realize how turning worked due to choice to make camera static, but it does offer the user faster turnaround so that's cool. Also like the summary screen at game over for stats.
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