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A group for developers to share their stories during the journey of developing next VR/AR game. Please keep your postings only
Preferred Language
English
Location
London, United Kingdom
Good article.
Are there anyone in the group working on gesture recognising for VR?
Any recommendation on cheats / shortcuts?https://gamasutra.com/view/news/352187/Using_body_language_to_create_more_compelling_VR_game_characters.php

gamasutra.com
Using body language to create more compelling VR game characters
Gokhan Sivrikaya
Owner
Yesterday
Hi all,
I'm trying to come here often and check messages, check for spam or unrelated content and keep things up to date.
Before sending a post please check if it's directly related to VR/AR. If it's not "directly" related then you are sending unrelated content.
I've started to take notes on the content I delete. And unfortunately will have to ban some accounts that sends unrelated content in the future.

Any Unity Developer in Montreal Area interested in joining INDI development of a VR Project on Profit Share Basic ( fairly divide revenue on contribution basic, i.e you give "X" amount of time and others gives "X" amount , we will track it as total contribution and calculate total "Contribution" vs yours and will share everything on that basic... members will decide how much a fair unit of each work task alloted " X" should be, so if someone with experience joind can benifit or with less skills can still contribute... will explain in detail if anyone is interested) ? PM me we can meet up and discuss project and contribution u can make and see if we can come together to launch an awesome VR networking Game... i have done initial prototyping & Ideation ...its open to " ideas "... currently developing in solo mode and looking for someone with any of following...

A) C# or visual scripting "Bolt" preferred.

B) Maya >> low poly 3D >> Turtle /Arnold baking >> Good understanding of optimization for VR asset creation >> " least use of unity baking as possible " >> Bakery Gpu baking >>

C)Networking >> Photon or Unity Networking >> preferred Photon >> open for suggestion >>

D) No steam VR , oculus >> just using unity XR workflow >> so game can be universal ??

E) Final IK (VRIK) & Puppetmaster

Let me know if this interests any of you, i can also tutor/guide any of these so you can better contributor if desired. email: sujanmishra@gmail.com,whatsapp : 5149846098 ... Thanks

Andrey Sirota
Oct 6, 2019
☄️ AR Basketball GO 2.0 — Unity Asset

Get: https://makaka.org/o/ar-basketball-go
Docs: https://makaka.org/unity-assets/ar-basketball-go

YouTube: https://www.youtube.com/makakaorg

makaka.org
AR Basketball GO: Throw Ball with Augmented Reality - Asset Store
CG
Cathy Grundy
Sep 27, 2019
Hello to the group. I’m an academic at Uni of Brighton and working on location based games with Forestry England. I’ve been co creating a game with them and kids to get young people playing outdoors in woodlands.
We have a prototype made in an LBG games engine but now want to take it further and add AR and make a proper bespoke game with Unity. Need someone who is able in this area. Anyone interested?
FE have some funding to begin with but as they want to roll this out over the country it could be a substantial project.
Cate.

20 days ago
Hi Cate, I’m ready to add AR in your game! You can see my UpWork account https://www.upwork.com/fl/dmitrykuz, that have few various AR projects. I am ready to consider your proposal today if you provide me with more detailed information ;)
Paweł Homenko
Senior Unity Developer / Unity Trainer
20 days ago
Hi Cathy, we can be interested in making your game. Here is our portfolio https://indagovr.com/projects/
AI
20 days ago
Hello, Cathy! I will be more than happy to discuss this topic with you. Could you please provide me with more details? Thank you in advance!
Daniel Gontz
creative director
20 days ago
Hello, it sounds like an interesting project. Can we talk about it and get some more details?
Gokhan Sivrikaya
Owner
Sep 25, 2019
Worst part of Oculus Rift is; If any Oculus cable is near 10-15cm around a device. It interference with Wifi signal and makes it impossible/hard for that device to connect.
I had to buy a separate Wifi adapter for the computer that uses Oculus.
Moving away the adaptor from any cable that Oculus Rift has solved my issue but this is not ideal.
Has anybody know if they manage to solve this on Rift S?
Or anyone had similar issues?

Category
Community
Description
A group for developers to share their stories during the journey of developing next VR/AR game. Please keep your postings only
Preferred Language
English
Location
London, United Kingdom