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Groups from Unity
Description
A group for handheld AR creators to ask questions, collaborate on projects and to learn about Unity resources for handheld AR
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English
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Aug 7, 2018 7:25 PM
⚡ NEW VERSION 3.0 | AR SPACE SHOOTER

Object Pools: New Architecture & More Performance.

GameControllerAR initializes PlayerControllerAR & each object pool for Enemies. PlayerControllerAR initializes object pool for Player Bolts.

There are 6 object pools in total:

1. Player Bolts,
2. Enemy Asteroids,
3. Enemy Asteroid Death Explosions,
4. Enemy Ships,
5. Enemy Ship Bolts,
6. Enemy Ship Death Explosions.

+ Option: Increasing count of enemies for the next wave by the target number.

+ Complete caching of all game objects (remove all unnecessary calls of Instantiate()).

⚡ Available on Unity Asset Store
⚡ http://bit.ly/AR-Space-Shooter

#unity #unity3d #unityassetstore #assetstore #gamedev #augmentedreality #дополненнаяреальность #unityasset #vuforia

Jul 26, 2018 4:51 PM
Hello Unity 3D World!
We present to you all, SooperpoP, a Mixed Reality platform for uploading and sharing Augmented Reality and Virtual Reality media content. We call these content 'Soopersims'. We invite you all to join the platform and showcase your creativity in Mixed Reality and share your soopersims to the world at a click of a button.#AR #VR

Users can create soopersims using the Unity3D 5.6.X editor and upload to the website or using 'SoopersimS Rig', a unity editor extension available on Unity Asset Store. Users can share a link to the soopersim on all social media platforms and the content will open in application or desktop web browser according to the device used.

SooperpoP application is available to download for free on Google Play Store and Apple App Store. Users can browse through all the uploaded soopersims from the mobile app and the website.

It is sooper easy to create AR/VR content, learn about becoming a mixed reality content creator on SooperpoP from Creatopia @ https://www.sooperpop.com/creatopia.aspx
Please share with us your valuable feedback over here or via our contact form @ https://www.sooperpop.com/inquiry/contactus.aspx

Right now, we are excited and nervous at the same time. With this platform, we hope to help our unity community express ideas in mixed reality without the need for creating standalone applications. We welcome you all to try our platform and help us grow with you. Thank you!

https://connect.unity.com/p/5b58c1b0880c64001bef0f22

Jul 19, 2018 5:30 PM
EM
Jul 10, 2018 3:02 AM
Floor plan lwith interactivity for the end users

Jun 30, 2018 7:25 PM
Hi there!
I am using ARKit remote and I get an error message and a warning when I do. Would you know how to fix those, or if they are bugs that going to be fixed in the near future?

The error message happens before I connect the remote. As soon as the remote is connected, it doesn't happen anymore:
"Screen position out of frustrum"

And the warning message happen as soon as the remote is connected:
<i>Autoconnected Player</i> Can not send network message. Receiver can not keep up with the amount of data sent

Category
Groups from Unity
Description
A group for handheld AR creators to ask questions, collaborate on projects and to learn about Unity resources for handheld AR
Preferred Language
English
Tags