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Community of italian Unity developevers
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Dec 10, 2018 2:28 PM
Utility gratuita che semplifica il lavoro:

https://www.assetstore.unity3d.com/en/?stay#!/content/104882

Gianni Schicchi
6 days ago
Easily and quickly move the pivot point of GameObjects groups, using convenient Gizmo handlers directly inside Unity Editor.
Dec 7, 2018 8:19 AM
http://www.third-helix.com/2013/04/12/doing-thumbstick-dead-zones-right.html

A Better Way — Radial Dead Zone
Fortunately it’s really easy to get rid of the cardinal-direction snap. We simply test the magnitude of the entire input vector, rather than testing each axis separately:
This is much better.

The Right Way — Scaled Radial Dead Zone
Fortunately, the high-precision problem is also very easy to fix. We just need to rescale the clipped input vector into the non-dead zone space:

Dec 1, 2018 11:48 AM
Nov 29, 2018 4:22 AM
Nov 14, 2018 10:58 AM
Nov 12, 2018 7:14 AM
Category
Community
Description
Community of italian Unity developevers
Preferred Language
Italian
Location
Italy